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8 types for heavy weapons, 8 types for sabers, 7 types for blunt weapons, 5 types for . The best Fallout 4 mods for Xbox One, PS4, and PC. Is there a mod for weapon holsters/weapon on the back for PS4?. Top 10 Best Ps4 Weapon and Armor Mods for Fallout 4 (Best Playstation 4 Mods As of 2019). DOOM 100% Walkthrough for PC 4K 60FPS / Xbox One X / PS4 PRO . weapon mods at Fallout 4 Nexus - Mods and community 38 receiver for the revolver, so that the true spirit of Humphrey Bogart may shine through.2 hours ago - LAZARUS MOD - Doom 4 Weapon Emulation Mod Released 2017. 45 Receiver to the SMG, and a 10mm Receiver to the Deliverer, both with improved stats. Once I figure out how to alter the effects of weapon mods with FO4 edit (or the creation kit comes out, whichever comes first) I plan to add a. However, it will work just fine with the. NOTE: For obvious reasons it will not work with the base mod or the. Fair warning: this will make the Spray n’ Pray into even more of a murder machine. The base damage has been increased from 13 to 24, equal to the pipe revolver.
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Created a 3rd optional for those who want the SMG to remain. Created 2 optional versions: one for the Deliverer only (for fans of the original Thompson) and one for the Deliverer only (for those with wrists of steel.) Both work on their own and do not require the main mod.
Not only did he see the problem, he fixed it himself. Used Old Nick’s fix to the leveled lists so that the correct ammo types were dropped. 38, and the damage was reduced to be slightly less than the 10mm. The SMG does the same damage (which was equal to a standard pipe gun) and uses the cheaper, more readily available. And while the Deliverer was an amazing pistol that completely outclassed the much larger standard 10mm pistol, if you tried to load a gun that small with 10mm rounds, it would probably just explode loading a 10mm round into a blowback operated pistol designed for. It also burned through it very quickly, making it very expensive to feed in the early/mid game. It also bothered me that the SMG did half the damage of a homemade Pipe Revolver, and nearly a third of the damage of the combat Carbine, both of which use the same ammo. 38 receivers for the Combat Rifle and Hunting Rifle, they require several levels of gun-nut, and by that point are overshadowed by much more useful modifications.
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38 round by default were the hand-made pipe guns that get ditched after the early game.
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It bothered me that the only guns that fired the uber-common.
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