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And they discover a lot about themselves after they’re put on patrol together. We catch Ellie the morning after a tumultuous evening, during which the seeds for a potential love interest with the name of Dina are planted. Aside from periodic patrols into the wild to take out stragglers and scavenge in buildings, you might not know there was a full-scale apocalypse. There is farming, electricity, housing - everything you could want in a zombie apocalypse. More specifically, she’s taken up residence in a well-fortified community in Jackson, fit with a hearty population and serious amenities. We find that our protagonist is living a relatively normal life in Wyoming. Then, we finally gain control of Ellie, the star of Part II.
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And as the loyal brother he is, Tommy accepts Joel’s decisions. He doesn’t leave much to the imagination, revealing that he rescued an unconscious Ellie from a surgery that could have produced a mankind-saving vaccine at the cost of her life. Joel is in the middle of recounting the end of his cross-country saga to Tommy. Finally, she and Joel arrive at the hospital to meet the Fireflies, who wish to work on a vaccine. Ellie is apparently immune to the Cordyceps, a fungus that’s been infecting people throughout the world and essentially turning them into zombies. To jog your memory, Joel was tasked with smuggling Ellie, a young girl, across the country to a group called the Fireflies. It takes place a few years after the events of the previous game. You can also pick up some extra goodies, both in-game and out, if you opt for other editions. The game launches on June 19, but you can preorder it now at the starting price of $59.99. And as we played from Ellie’s perspective, we couldn’t help but notice a dichotomy develop between who she is in Part II and who she was in the original. We were taken through an emotional rollercoaster, filled mostly with dives into desperation. However, these aspects paled in comparison to the story, the weight of which bore heavily on us throughout the game. On top of that, the combat and stealth were fluid and challenging. The landscapes we encountered were nothing short of breathtaking, and the abandoned buildings, whether or not zombie-infested, inspired a feeling of dread. Diving deeper, our opinion on this hasn’t changed. The game was reminiscent of the original in its mechanics and visuals, except better on every front during our first look. When we set out into The Last of Us Part II, we expected a lot from Naughty Dog.
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